![]() The Focus parameter allows you to find the optimal balance between the 3D perception and the overall tonal preservation.You can change the reflections timbre and create unique acoustic environments with five different wall, ceiling and floor materials. The reflections section enable you to control the acoustics of the surrounding virtual room.The width knob allows you to adjust the perceived stereo width when working with stereo tracks I kept most of the sound effects’ width quite narrow as I found that it made it easier to locate them in the 3D space (each sound had their own space).I also felt that it did not retain the original sound the sound source became too thin making it obvious an equaliser had been used. On the other hand, I did not find the Elevation parameter as efficient. The parameters Azimuth and Elevation give you control over the horizontal and vertical position of your audio source. The Azimuth works very well and clearly defines the position of the sound.I found the DearVR MICRO plugin really easy to use: During the story, I automated the plugin parameters (Azimuth and Elevation) a lot to demonstrate the sense of 3D space in binaural audio. Here is my binaural 3D audio sound design created in Ableton Live, it tells the story of a robot that crashes on an unknown planet with his spaceship and tries to take off again. The plugin can position mono and stereo sources in a 3D sound field, and enhances the spatial accuracy with the virtual room controls. Immersive Sound Design using DearVR MICRO.ĭearVR MICRO is a free plugin allowing you to enter the world of spatial audio quickly and efficiently.HRTFs are measurements of how ears respond to sounds they are affected by the shape of the head and ears, the position of the ears in relation to other body parts, and the position of the sound source.” Scientists call these latter effects head-related transfer functions (HRTFs). Mathias Johansso, cofounder and CEO of Dirac Research, explains: “A binaural recording captures the varying sound intensities and times of arrival at two ears from each sound source, and it also captures changes to the sound that occur due to reflections and shadows caused by the shape of the head, ears, and torso. The picture below shows that spatial sound (binaural audio) allows listeners to localise sound sources in front of them, behind them, above and below as well as left and right. While stereo audio only allows for localisation to the left and right upon playback, binaural audio provides a realistic sense of 3D space. It is supposed to sound identically to the 3 dimensional way we hear the world. ![]() But… What is binaural audio and how does it work?īinaural 3D audio can be recorded with binaural microphones or rendered with specific plugins. As part of my Master’s degree, I created a little sound design story in binaural audio using the plugin DearVR MICRO to immerse the audience in a virtual world. ![]()
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